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FAR CRY 6

Game Designer | 2018 - 2021

  • Game Design Intern in 2017

  • Full time after finishing my BA in Game Design

  • Designed new AI and Gameplay features for an established IP

  • Balanced gameplay values using spreadsheets and databases

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SYNC

Developer | 2017 -2018

  • Developed a puzzle game around synchronizing shapes in visually pleasing shifting patterns

  • Combined gameplay, music, and visuals with the intention to help the player relax and destress

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HEAD RUSH

Developer | 2017 - 2018

  • Developed an arcade time-trial flying game with a team of 5 in 8 months

  • Designed and developed the 3Cs for the character controller

  •  Led refactoring of the player and game manager to improve team workflow

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